[0.5.3] Easy voice for patch 0.5.3
Everything works in 0.5.2 and also offloads the proca and from the hard drive, FPS does not jump to limit the maximum and minimum marks. (Tested neighbor on the landing);)
What is ignored in the sounds of this easy voice acting?
– The sound of the engines and enemy ships its (bank changed)
– the sound of music (banks removed)
– in the archive was my file engine_config.xml with disabled sound banks that are no longer in vogue, and the banks are loaded Winchester
What do we win when installing a light voice?
Winning in reducing the conversion rate to the hard drive, and a slight decrease in the load on the CPU, as well as a slight decrease in memory customer consumption (all true for calculators as in previous versions of easy voice) release system resources starts to miss, to increase the quality of the graphics in the client settings without critical subsidence fps, and the absence of explicit teleports and jerks ships.
From what patches are taken to the banks of the assembly?
– It was the basis for the voice test 0.3.0.5 patch and gradually to a comfortable game without wheezing and subsidence fps old cans selectively replaced by new banks of all the patches until the patch 0.5.1.3. None of the banks have not taken 0.5.2.
What do I do with the downloaded archive and how to install it?
– After the downloaded archive with sounds, any archive unpack the downloaded archive into the game folder in res_mods / version number of the patch / .
PS In no voice acting sounds for new ships added to the client after 0.5.1. After installing the “Voice of Light”, if you have been selected preset to the customer “Poor sound quality” settings, you can safely put a “high quality”